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Dweller


Dwellers (later to be known as Dwarves) are a variance of Gnomes who live in shelters carved into the mountains where they dig tunnels to mine metals and grow mushrooms, fungus and other things that grow well in dark dampness to be used as food and medicine.

Dwellers are often included in travel ventures because of their healing skills as well as their ability to work with metals and mend weapons and armor. Given an option, Dwellers prefer not to ride animals. They prefer to walk or ride carts. If forced to ride a mount, they try to make it as large and slow an animal as possible.


Hit Points: 3D6

Armor: Scale Mail

Weapon: Mace

Note: stats in parentheses are for NPC and random encounters.

Strength 
Dexterity
Constitution
Intelligence
Wisdom
Charisma
3/18
3/18
3/18
3/18
3/18
3/18
(15)
(10)
(16)
(10)
(17)
(11)

Skills (natural bonuses):

  1. Healing (+3)
  2. Persuasion (+1)
  3. Lore (+2)
  4. Climb (+1)
  5. Herbalist (+3) 
  6. Tunneling (+4)
  7. Blacksmithing (+4)
Equipment:
  • Backpack
  • Bedroll
  • Beltpouch
  • Candles
  • Sack
  • Robes
  • Torches
  • Trail Rations
  • Waterskin
  • Holy Symbol




These stats are just our interpretation of the characters. If you wish to adjust them, please have fun doing so.






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